personal visual novel project
Fall Fest
Silly little thing I'm trying to put together in my spare time. A really short visual novel developed in Ren'Py about an autumn festival in a gnome town. How thrilling! Some implemented concepts, it's still being written so not much art as of yet :)


personal and commissioned art
of various kinds
![]() original character illustration | ![]() original character design lineup |
|---|---|
![]() original character design | ![]() personal sketch |
![]() personal sketch | ![]() original artwork |
![]() DTIYS | ![]() commission |
![]() original illustration | ![]() DTIYS |
![]() original character illustration | ![]() character design sketch |
![]() character design sketch | ![]() original character illustration |
![]() original stylised artwork | ![]() character design lineup |
![]() selfie! | ![]() personal sketch |
![]() design commission | ![]() Luca fanart |
![]() original character illustration | ![]() selfie! |
![]() dnd party lineup | ![]() original character lineup |
![]() original character illustration |
Sorted by colour, because why not :)
Click to see full images!
Slavic Game Jam project
Fast and hAngry
First and most proper game-related project I have worked on during the Slavic Game Jam of 2019. I was responsible for all the 2D assets, icons, and GUI pages.
Click on the slideshow to see more!
You can see the full game here: https://koxen.itch.io/fast-hangry














WARSAW GAME JAM PRO project
INBETWEEN
In November 2022 I had the opportunity to attend a game jam where my team took the challenge of creating a gameboy-compatible game. This meant experimenting with pixels and the gameboy restrictions. All 2D assets were created by me during my time at the jam, levels were put together and designed by my designer teammates.
You can check the full game out here: https://kapitankapitan.itch.io/inbetween





























